- Part 1: Introduction
- Part 2: Players Agency and Emergence
- Part 3: Competition Design
- cases where the players hacked the game or cheated (connected to emergence but should be it’s own space)
- Part 4 : The development of gameplay strategies
- Part 5: Strategies
- Part 6: Architypes
- Part 6: The winners
- Part 7: Gender and The Failure of Season 39
- Part 9: Race and Colonialism
- Part 10: participatory culture